I have now been able to use pano2vr to produce small 4 node tours (in the trial version) that support separately aparently all 4 mediums desired.
1. work in HTML5 with scalable SVG graphics that work on all of
a. PC
b. Tablet
c. VR
2. work in google glasses VR mode on an android and ios phone
3. may allow flash fallback - though I haven't tested - with some lower functions
4. work with that VR Tourviewer application for gear VR
I am learning pano2vr at the same time, and I have some questions even after saying that great help can be found in the many videos and training materials published by pano2vr.
Could you summarize what some of the best practices might be for setting up the highly configurable output pathing to allow creation of tours that will at the same time do all of those mediums, or direct me to more info on that?
I know the pano2vr produces mutliple outputs at the same time with different skins each, but I am getting lost on what needs to be in what folder and how it will work when eventually web hosted, and for handling the multiple xml and index.html files files etc, including which are to be put where for the multi res for html5 image info, and the single res cube faces needed by the VR Tourviewer locations needed etc.
Any advice would be appreciated which would save me a lot of time. After fully proven I have a lot of old tours to remaster and I want to generate them once, and of course the output format needs to be something useful to the VR Tourviewer application.
Thanks - Bob
1. work in HTML5 with scalable SVG graphics that work on all of
a. PC
b. Tablet
c. VR
2. work in google glasses VR mode on an android and ios phone
3. may allow flash fallback - though I haven't tested - with some lower functions
4. work with that VR Tourviewer application for gear VR
I am learning pano2vr at the same time, and I have some questions even after saying that great help can be found in the many videos and training materials published by pano2vr.
Could you summarize what some of the best practices might be for setting up the highly configurable output pathing to allow creation of tours that will at the same time do all of those mediums, or direct me to more info on that?
I know the pano2vr produces mutliple outputs at the same time with different skins each, but I am getting lost on what needs to be in what folder and how it will work when eventually web hosted, and for handling the multiple xml and index.html files files etc, including which are to be put where for the multi res for html5 image info, and the single res cube faces needed by the VR Tourviewer locations needed etc.
Any advice would be appreciated which would save me a lot of time. After fully proven I have a lot of old tours to remaster and I want to generate them once, and of course the output format needs to be something useful to the VR Tourviewer application.
Thanks - Bob