EXPERIENCE ONLINE AND OFFLINE PANO2VR TOURS ON YOUR VR HEADSET

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Messages - Ruud van Reenen

#136
Support / General Discussion / Development progress
February 03, 2017, 17:11:11
After a hiatus of almost 2 months I'm finally able to work on development of this app again. Time for a progress update:

Menu
I've made some big changes to the menu system, the menu will now be the first you see when starting the app. I've attached a screenshot of how it looks. It allows you to browse previously visited tours, bookmark/browse favorite tours, browse featured online tours and browse locally stored (sdcard) tours.
I'm implementing a VR keyboard so it will be possible to add your own URLs in the app.



Tours will be displayed using an image from the start node of a tour (tile0url from the xml file), or from a file with the same url as the xml file, but with the jpg extension. I'm considering adding a way to 'lock' the app to only use specific tours, for exhibition use. The only way to exit that lock would be to provide a password using the VR keyboard.

Current status
Currently the majority of the 'Storage' part of the menu is working. I'm trying to finish the Storage item this weekend and will release an update when it's done.

Earlier mentioned feature additions have been delayed due to the necessity to fix a proper menu first, and will be added and released when the menu is completely functional.

Pricing
I've also decided on the pricing for the app when it's finished. Normal price will be around € 50. Beta-testers that have provided helpful feedback will get a 50% discount.

A custom branded version can be ordered too, it will be limited to offline tours (from sdcard) and will have your business logo as Android menu icon and your logo in the app itself. This is especially interesting if you want to showcase your tours during an exhibition or deliver them to a client.

Price for a custom branded version will be € 250.
This is including a custom logo, splash screen, hotspot colors, and a custom menu area panorama. Other customizations aren't included in this price. A custom branded version includes a license for use on two devices, additional licenses are € 75 each.


#137
Version 31 has been delayed a bit, I've updated the app to use the latest Oculus and Android SDK and changed the camera and hotspots according to Oculus recommendations for use with Gear VR. This has taken a bit more time than expected.

Finishing implementing of the announced features is now first on the list, so you can expect an update soon.
#138
Version 31 will probably be released next week, the following features will be included:

- Correctly use initial view (using panorama default view or controlled by hotspot) /done
- Hotspots now have a circular timer to show when they will be activated when hovered/stared at /done
- Directional audio, all supported types in Pano2VR 5.1 /in progress
- Hotspot link to other tours (this will allow you to create one 'main' or 'index' tour to select which tour to show) / in progress
- Lensflare uses blinding (pseudo) and alpha settings / in progress


#139
Here's a short list of features that are currently being added:

- 360 video support
- directional audio, all supported types in Pano2VR 5.1
- hotspot link to another tour (this will allow you to create one 'main' or 'index' tour to select which tour to show)

If there are any features you'd like to have priority, feel free to post them here.
#140
Support / General Discussion / Re: Pano 2 VR
October 22, 2016, 17:19:37
For combining the different outputs in the most efficient way it's probably best to consult the Pano2VR documentation or for specific questions use their forum, they usually respond quickly! https://ggnome.com/forum/viewforum.php?f=6

I've got a tip though:
When having to process a lot of tours, it's probably best to create a template file with all the needed output preconfigured. A big plus of Pano2VR is that the output folders can be relative to the Pano2VR project file. So you can create a template file with several output (HTML5 or otherwise) generators to subfolders A, B, C and D (relative to the folder of the project file). Then simply save the template file to a new folder with the name of the new tour, all the subfolders will then be automatically created when the outputs are generated.

I hope this can get you started.
#141
Oh wow! Thanks for pointing that out, you are so right, the location was indeed on the phone instead of the external sdcard...
Sorry for the (my) confusion!

Initial view/rotation of panoramas will be added soon.

A submenu to choose from or browse local tours will be added too. I think it should list all xml files in the VRTourviewer folder and subfolders and show sub/foldername and filename.
#142
I've received the zip file with your local tour, unpacked it and moved the content to my Galaxy S6 sdcard folder 'VRTourviewer'. Attached a screenshot of the contents of the folder.

This local tour works fine here with build 30.
The error you are seeing means the app can't find the file pano.xml in the VRTourviewer folder. In the next build I'll add some more explanatory error messages when this happens.

Can you doublecheck that the tour content and the file pano.xml is directly in the folder VRTourviewer on the root of the sdcard? And not inside another folder called VRTourviewer for example.

BTW: When I view the content of my sdcard with ES File Explorer (from the apps Homepage, click the big diskette icon) the sdcard shows for me as 'emulated/0', but I'm not sure if that matters. Do you have multiple sdcards in your phone (if that is even possible with S6)?
#143
It might be a typo in your post only, but make sure the folder on your sdcard is called 'VRTourviewer' and not 'VRTourweaver'.
#144
Thanks for the report!

According to your description your output should be ok. Can you send me a zip file with the entire content of the VRTourviewer folder from your sdcard? Then I can try to replicate it here.

Email: ruud@vrtourviewer.com
If the zip-file is too large for email, please use WeTransfer.
#145
When reporting an issue or when you need assistance with the software, please include the following information:

Device: Quest 1 or 2, Oculus Go, Oculus Rift, Gear VR, Pico G2 4K or Neo 2 (eye), Cardboard, Windows pc, MacOS pc
VR Tourviewer and/or VR Tourviewer Remote version number: in the startup splash screen or in VR Tourviewer Settings.

Please describe the bug as detailed as possible to make it easier to try and replicate the problem.
If possible please send a tour showing the issue with WeTransfer to info@vrtourviewer.com and refer to your forum post here.
#146
Announcements / VR Tourviewer 0.1 build 27
October 14, 2016, 11:25:22
VR Tourviewer version 0.1 build 27 can be downloaded here.

Changelog:
- added: support for monoscopic tours
- added: supports a single local tour in a folder 'VRTourviewer' (case sensitive) on sdcard. Needs a pano.xml file in the root of that folder
- changed: menu layout
- changed: some code optimization
- changed: detection of a stereoscopic tour is now based on a 'stereo' tag in User Data in Pano2VR before outputting
- fixed: sometimes hotspots were unresponsive
- fixed: some code optimization