EXPERIENCE ONLINE AND OFFLINE PANO2VR TOURS ON YOUR VR HEADSET
Started by imasoft360, February 22, 2017, 00:22:51
Quote from: Ruud van Reenen on February 22, 2017, 09:07:27Thanks for your feedback!I've looked into it, and it appears that by default the quality settings for GearVR in Unity have been lowered in favor of keeping a high number of frames per second. Because the VR Tourviewer scenes are very low in polygons (but high in texture memory use) I've adjusted the quality settings and it definitely makes a visual difference! Next build with this change will probably be released end of the week.