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Topics - Ruud van Reenen

VR Tourviewer has been approved on Oculus App Lab !

You can find it here: https://www.oculus.com/experiences/quest/3829092873819323/

No more side loading needed: simple installation, a normal Oculus Library appearance and easy updates.
Works with Quest 1 and 2, uses the high resolution capabilities on the Quest 2.

Announcements / VR Tourviewer updates available!
January 02, 2021, 08:57:03


Wishing everyone a Happy New Year and best wishes for 2021!

In December VR Tourviewer and VR Tourviewer Remote have been updated. Below you'll find an overview of the available versions. Thanks a lot to everyone who has provided feedback, much appreciated!

New versions:
VR Tourviewer:
Oculus Go version 1.3.415: update available in Oculus Library
Oculus Quest 1 and Quest 2 version 1.3.415: https://www.vrtourviewer.com/download-vr-tourviewer-for-quest/
Pico version 1.3.416: https://www.vrtourviewer.com/docs/install-vr-tourviewer-on-pico/
Android Cardboard version 1.3.415: Google Play
iOS Cardboard version: Planned for release in January

VR Tourviewer Remote:
Windows version 1.3.416 : Download
Mac version 1.3.416: Download
Android version 1.3.416 : Google Play
iOS version: Planned for release in January

Some of the new features:
- support for Pico VR headsets (G2 4K and Neo 2)
- ability to show an URL hotspot webpage
- ability to play 2D and 3D VR180 videos in a tour
- improved video player, fixing playback issues and better performance
- use short keywords instead of typing, using vrurl.net

For the changelog check here: https://www.vrtourviewer.com/docs/changelog/

If you encounter any issues or have any questions, please post them in the Support section of the forum.

Greetings, Ruud
For VR Tourviewer version 1.2.303 a bug has been reported with the VR keyboard that appears when adding an online tour. The Shift and Caps-Lock button don't display the 'Shift' characters on the keyboard.

The correct characters do appear in the text field when a key is pressed, but currently you can't see which Shift characters are in which place. So if you first press Shift and then press 'a' an 'A' will appear in the text field.

To find the correct key you can use the image below for the layout of the keyboard when Shift is pressed.

Edit 2020-01-20: This issue is fixed in version 1.2.304


An update is now available for the Quest version of VR Tourviewer.

The following issues are fixed:
– fixed: due to an Oculus Quest driver update, the controller could be shown as an Oculus Go Remote, instead of a Touch controller
– fixed: orientation issue, the camera could look in the wrong direction when entering a panorama
– fixed: improved handling of left and right Oculus Touch controller, use the trigger to switch controlling hand


Valid from July 1st to July 31st, for (non-customized) VR Tourviewer and VR Tourviewer Remote licenses in the web shop.


If you need 5 or more licenses, please contact us for an additional discount on your licenses.
Note that it's possible to purchase licenses in advance. They can be linked to a device and activated later.

Have a great summer! Greetings,

Ruud van Reenen
Due to an issue with version 1.1.243 causing the Default View of a panorama to be ignored, an update is released which fixes this.

If you're using 1.1.243 please update to 1.1.244.

For Oculus Go you can find the update in your Oculus Library.
For Oculus Rift you can download it here: https://www.vrtourviewer.com/download-vr-tourviewer-for-rift/
For Oculus Quest you can download it here: https://www.vrtourviewer.com/download-vr-tourviewer-for-quest/

The VR Tourviewer Remote version 1.1.243 doesn't have this issue, so it won't need an update, it can be used with VR devices running VR Tourviewer version 1.1.244.

For more info on changes since version 1.0.227, check here.
A new update of VR Tourviewer is now available: version 1.1 build 243

Full changelog here: https://www.vrtourviewer.com/docs/changelog


A much requested version is now available for download: VR Tourviewer for Oculus Quest. It's not available through the Oculus Store/Library yet, but can be 'side loaded' to your Quest. Detailed instructions on how to that, including a link to the download page can be found here. For both the Rift and the Quest versions, the Touch controller can now be used as a laser pointer.


You can now use the touchpad on the Oculus Go controller or the thumbsticks on the Oculus Touch to rotate the view. This is ideal if you're in a fixed chair and can't easily look behind you. Just swipe left or right to adjust your view.


Directional audio is now also available for video overlays. For panoramic video, an issue has been solved that caused a short black or white screen right before playback.


You can now add a timer to a hotspot to trigger a click. This can be used to automatically load the next panorama after 10 seconds for example. More info here!


Several bugfixes have made the app more reliable and graphic and audio issues have been fixed. Thanks a lot to everyone who reported the issues they encountered, and everyone who requested certain features. The app will keep improving because of your feedback! So if you have any issues or a feature request, please let me know.
Big thanks to everyone!
A much requested version is now available for download: VR Tourviewer for Oculus Quest.

It's not available through the Oculus Store/Library yet, but can be 'side loaded' to your Quest.
You can download it here: https://www.vrtourviewer.com/download-vr-tourviewer-for-quest
Instructions on how to install it can be found here: https://www.vrtourviewer.com/docs/install-vr-tourviewer-on-oculus-quest

The installation is a bit technical. So if you have any issues installing it, please leave a message on the forum for support.

For both the Rift and the Quest versions of VR Tourviewer, the Touch controller can now be used as a laser pointer.
The 'B' button is used to switch between the tour and the tour gallery.
The thumbsticks on the controller can be used to rotate the camera, this can be convenient when you're in a fixed chair and can't easily look all around you.

Any feedback on the Quest version of VR Tourviewer is much appreciated!

I will be visiting the annual IVRPA (International VR Professionals Association) conference in Belfast, Northern Ireland, on Monday, June 10th.

Really looking forward to meeting other VR enthousiasts, so if you happen to be there that day as well and would like to meet, drop me a message!

An Oculus Quest VR headset is currently pre-ordered from Oculus. As soon as it arrives at the office I'll work on making a version of VR Tourviewer for Oculus Quest. Since the Quest functionality is similar to the Oculus Rift it could be pretty straight forward.

I'll post here again if I have any news on the subject.

Greetings, Ruud
Beta / Guideline for reporting bugs and issues
April 22, 2019, 10:17:18
When reporting an issue or bug in a beta version, please include the following information:

Device type: Oculus Go, Rift, Gear VR, Cardboard, Windows pc, MacOS pc
VR Tourviewer and/or VR Tourviewer Remote version number: in the startup splash screen or in VR Tourviewer Settings. It's in the format: 1.0.123 where 123 is the version number.

Please describe the bug as detailed as possible to make it easier to try and replicate the problem. If possible please send a tour showing the issue with WeTransfer to info@vrtourviewer.com and refer to your forum post here.
Announcements / VR Tourviewer 1.0 build 227
April 22, 2019, 09:58:22
VR Tourviewer and VR Tourviewer Remote version 1.0.227 have been released on Februari 5th, 2019.

Complete changelog here.

Recent changes:

1.0 Build 227 (2019-02-05)
– fixed: playback issue with monoscopic 360 videos

1.0 Build 226 (2019-02-02)
– added: option to always show/hide hotspot title
– fixed: stereoscopic 360 video display
– fixed: minor issues

1.0 Build 225 (2019-01-16)
– added: support for links to other tours (online and storage!)
– added: option to show tour dialog using back button
– added: option to customize the Remote waiting screen
– fixed: connection issue with Remote when VR device returns from standby mode
– fixed: a few minor issues

1.0 Build 222 (2019-01-04)
– added: choose which menu item to show when starting the app (licensed only)
– added: Guest Mode setting: you can now limit the visible tours to Favorites only (licensed only)
– added: Guest Mode setting: disable editing/adding/removing tours and hide the settings button (licensed only)
– added: support for links to pdf files
– added: you can now add flying butterflies to your panorama
– added: hidden image overlay can be made visible when focus or laser pointer hovers over it
– added: ability to show node hotspots as 3d arrows
– added: ability to mark already visited panoramas
– added: description textbox for info hotspots (hotspots without a link)
– added: mini icons to hotspots to recognize audio, image, video and info hotspots
– added: hotspots for sound with play/pause function (automatic for sounds that are not set to autoplay)
– changed: hotspots are now slightly pulsating to make them stand out better, easier to recognize
– fixed: video support, direct links to mp4 files will now play correctly
– fixed: direct links to mp3 files supported, adds play/pause hotspot
– fixed: some directional and surround audio issues
– fixed: background audio, will now play uninterrupted between panoramas
– fixed: connections issues with VR Tourviewer Remote after running for a long time
– fixed: MP3 now also supported on Remote for Windows
– fixed: minor bugfixes, compatibility issue with Pano2VR 6.0

Oculus has released it's new flagship of wireless VR: the Oculus Go. With this very affordable solution you're getting a high quality and high performance VR solution.

It performs better than Galaxy S6 and S7 phones and is on par with the S8 regarding performance. The Oculus Go has a bigger battery than any Gear VR phone so it will offer a longer VR experience. The built-in speakers offer better quality sound designed for spatial audio. The Oculus Go uses 1280x1440 pixels per eye, which is even better than what an Oculus Rift currently has to offer: 1080x1200 pixels.

VR Tourviewer supports the Oculus controller as a laser pointer to navigate the menu and the tours.

With the Oculus Go and VR Tourviewer you've got what it takes to impress your clients with awesome VR tour experiences.

Announcements / VR Tourviewer 0.4 build 89
April 23, 2017, 22:09:13
A new VR Tourviewer update is available, you can download it here: https://www.vrtourviewer.com/forum/index.php?action=downloads;sa=downfile&id=14

0.4 Build 89
- upgrade to Unity 5.6
- fixed: single panorama without <tour> tag in the XML file didn't load
- fixed: manually added tours didn't play if they didn't point to an XML file directly

If you notice any issues, please post them on the forum.
Post your most wanted features here!

Features requested here can be added to, or moved up on the priority list.
Let us know what you'd like to see with VR Tourviewer!

This message means that the needed Oculus Signature for your device isn't included in the app yet.
This is a restriction by Oculus for the use of the Oculus VR Utilities in Unity.

How to solve this:
Information about the use of VR Tourviewer can now be found here:

Today a new update of the VR Tourviewer app is released, with some nice feature additions:

0.2 Build 78:
- support for overlay images and video, like in this example: https://ggnome.com/samples/pano2vr_5/blacksmith
- support for hotspot popup images, videos and text
- 3D scenery effects: snow, rain and leaves, to use this, add a Userdata tag in Pano2VR: effect=snow / effect=rain / effect=leaves
- use normal webaddress as url instead of path to xml file, the index.html will be scanned for the needed xml file

I've also developed a VR Remote Tourviewer for Windows, to be able to see what a GearVR user is seeing on a laptop or big screen. With normal screencasting applications, a videostream of the screen has to be transmitted. Due to the high CPU/GPU and traffic intensity of this technique, this results in lag in both the VR experience and the casted result. I strongly advise not to use such apps to avoid ruining the VR experience.

With VR Remote Tourviewer this has been solved by running an identical (non-VR) tour on the Windows computer, and only synchronizing the camera movement and user clicks. This results in a very high quality, low latency, synchronized view of the tour on a big screen.

Try the free demo to see for yourself. Check the installation instructions on the download page. The demo is limited to Featured tours only, but a full version can be purchased together with the app soon. If you need it sooner, please contact me.

Announcements / VR Tourviewer 0.2 build 53
February 23, 2017, 00:34:05
A new build is released for testing, version 53:



- Added support for Multi Resolution tours!!!

This means that now almost any Pano2VR 360 panorama tour can be watched with VR Tourviewer on GearVR.

Note: the level width is chosen closest to 1536 pixels, but no larger than 2048 pixels to avoid memory problems. If you see a very low resolution panorama, then make sure you output to a level with a width of 1536 in Pano2VR 'Image' settings. Level tilesize ideally is 510 with 1 pixel overlap (= default in 'Advanced').

Please let me know what you think of it!

Best regards, Ruud