EXPERIENCE ONLINE AND OFFLINE PANO2VR TOURS ON YOUR VR HEADSET

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#11
Support / General Discussion / Re: Caching to eliminate the l...
Last post by kuddelmuddel - December 22, 2023, 20:43:37
Hi Ruud,

for me, a black transition seems the best solution.
However, in Pano2VR the black transition has a "fade to black", it makes the transition more smooth and like a blink of an eye and less hard cut.
Is it possible to let it 1 second fade to black and back?

And also the loading circles are not that immersive and necessary for the short transition time.
It looks more natural without them, like in Pano2VR. Is it possible to disable / hide them?

For an impression, immerGallery is doing both as well and it feels and looks very discreet.

Kind regards,
Kuddel


By the way:  When i signed up or posted this, there was written: "Which year is mentioned at the bottom of this page?" On the left bottom is written 2023, but wrong answer. Still 2022? Or am I missing something?...
#12
Great to hear it's solved!
#13
Instead of "ht_hidden" I left it empty, now it works. I tried this before, but the skin was faulty then. Now that the skin is good, this is how to make this work.

In the small project I did this and didn't remember, that's why I didn't find this sooner.
#14
If you can email me the small and large project file (just the p2vr file, not the entire project) I'll see if I can find the issue.
#15
I made some progress. Now the hotspots are hidden on web version, BUT:
In the main project the hotspots are hidden as well. But when I make a smaller tour from it for testing purposes, they are visible. All I did was delete 90% of nodes to export faster, and it now works.. And I have no idea how to make it work on the original, bigger project..

Quote from: Ruud van Reenen on May 22, 2023, 10:24:36In VR Tourviewer, if you use _hidden as part of the ID or Skin-ID, the hotspot will be hidden.
So if you'd like to hide a hotspot on web and not in VR Tourviewer, use a different name for the Skin-ID, like ht_hide or ht_invisible. Then you can use that skin-ID to create an invisible hotspot in the skin that will be used on web.
Yes I'm using this method, but there was something in the skin that made it not work. After deleting unused controller icons it now hides hotspots in web version. But the newer versions of Pano2VR seem to cause some problems. For me at least. If I find the problem I'll write.
#16
In VR Tourviewer, if you use _hidden as part of the ID or Skin-ID, the hotspot will be hidden.
So if you'd like to hide a hotspot on web and not in VR Tourviewer, use a different name for the Skin-ID, like ht_hide or ht_invisible. Then you can use that skin-ID to create an invisible hotspot in the skin that will be used on web.
#17
Hi!
I have a Pano2VR tour that should be accessible trough web, and as an online tour on Oculus Go as well.
I have some hotspots I need to be able to use in VR, but want them to be hidden in web version.
I tried to set Skin-ID of hotspots to "", and to "ht_hidden", but they still show up on web version. In a previous tour I made a while back, this solution worked, but now it doesn't work.

I tried to create an invisible hotspot in skin, but that made the hotspots disappear in VR version as well.

Does anyone have a solution?
Thanks in advance!
#18
There's a setting 'Custom Image' in the Properties panel of a hotspot in the Pano2VR Editor. There you can specify an image that should be used for the hotspot.
#19
You can set the desired default look of the polygons in the 'Hotspots' rollout of the Pano2VR Output settings.
Then you can decide per polygon if you want to use the default colors or want to use a different outline and fill color.

Note that the 'Alpha Channel' value in the color picker determines the transparency, where 0 is invisible and 255 is opaque.


#20
Yes, you can set a 'Custom Image' in the Properties of a hotspot in the Pano2VR tour editor (not the skin editor). VR Tourviewer will then use that image as well.