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Support / General Discussion / Audio Element with 'keep'
« on: February 10, 2020, 18:03:15 »
Hi,

I have a Pano2VR project that I'm exporting to an Oculus Go via VRTourViewer. On the first equirectangular image, I have placed an audio element and selected the 'keep' option (and endless looping) because it is a piece of narration that I want to run throughout the whole project, no matter which images the user is viewing.

This all works absolutely fine except that if the user leaves the first image and then returns to it, another instance of the same audio is created, so you get two voices speaking over the top of each other. Do you have any idea how I might fix this? I obviously only want to trigger that sound file to play once.

Thanks very much for your help.

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I have successfully installed a Pano2VR project onto an Oculus Go using VR Tourviewer and am genuinely impressed with the results  :)

However, the project is rather large and I would really like to offer the ability to jump to a number of key locations (from anywhere in the project).

Is there a way to add (and name) certain predetermined nodes to the contextual menu which the user can bring up?

At the moment, the user might have to navigate 10-12 times (each with a loading screen delay) in order to access key locations within the project, with is rather frustrating.

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