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VR Tourviewer Forum

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General Discussion / Re: Question about functionality
« Last post by Ruud van Reenen on November 12, 2018, 14:50:17 »
Image and video overlays have a 'Click Mode' in Pano2VR, VR Tourviewer can handle those.

But not only navigational hotspots are supported for Pano2VR tours, you can use hotspots with a direct url to a jpg or png image or an mp4 video.
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General Discussion / Re: Question about functionality
« Last post by panographer on November 12, 2018, 14:41:14 »
I have a new question:
Image and Videooverlays are supported, right? How can they be triggered / opened if only navigational hotspots are supported?
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General Discussion / Re: Question about functionality
« Last post by Ruud van Reenen on November 09, 2018, 09:50:32 »
You can switch between day and night shots just like switching to another panorama, so there's some loading time in between with the black screen with the progress indication.

This was done to prevent having to keep images of two panoramas in memory on mobile, since loading images from web with Unity (the program used to create the app) is a lot less streamlined than with a browser.

I'll reevaluate this and will see if I can load a second panorama without discarding the first one so transitions can be supported and the experience is more seemless.

About the hotspots: currently there's only one default hotspot icon in VR Tourviewer, custom hotspots aren't supported. Adding a predefined set of hotspots is planned, those can then be chosen to be linked to a certain Pano2VR skin-id.
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General Discussion / Re: Question about functionality
« Last post by panographer on November 09, 2018, 09:31:20 »
Hi Ruud,

thanks for your explanation!
So switching panos with same view is supported? Example: I have two shots from the same position, one is shot during day and one is shot during night. Is it possible to switch between these two without a viewchange?
So, Hotspots (from pano2vr) with my own graphics are supported, right?

Thanks,
Jan
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General Discussion / Re: Question about functionality
« Last post by Ruud van Reenen on November 08, 2018, 17:46:11 »
Hi Jan, welcome to the forum!

- can i create tours with pop up images and videos visible in oculus go?
yes, overlay images and videos are supported

- is it possible to make transitions between two panos with same view (day / night effect)?
Transitions (fading etc.) aren't supported yet, but you can use a hotspot to switch between different panoramas.

- pano2vr is the editor for all these features, right?
Yes, VR Tourviewer focusses on supporting Pano2VR tours, only very basic krPano tours are supported.
Note that skins, maps, animation and menus aren't supported yet.
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General Discussion / Question about functionality
« Last post by panographer on November 08, 2018, 16:34:21 »
Hi guys, i just saw the examples on oculus go and everything works fine. I speccially like the fact you can use the controller!
I do have some questions before i go and buy pano2vr:
- can i create tours with pop up images and videos visible in oculus go?
- is it possible to make transitions between two panos with same view (day / night effect)?
- pano2vr is the editor for all these features, right?

Thanks for any hints and answers to my questions!
Cheers,
Jan
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General Discussion / Re: Most wanted features
« Last post by Ruud van Reenen on October 20, 2018, 12:29:11 »
The technique you mention is called App Linking or Deep Linking.
Unfortunately that doesn't seem to work in the default Oculus VR browser or the new Firefox Reality browser yet.

As soon as this is available, I'll add support for it.
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General Discussion / Re: Most wanted features
« Last post by vistaramic on October 18, 2018, 16:42:48 »
The Oculus Go comes with a browser and I see that Firefox just released a VR browser.   Is it technically possible to seamlessly open your app and play a tour with a non-skined Pano2vr project, in a full 360 view, from a link on a browser?
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General Discussion / Re: VR Tourviewer Changelog
« Last post by Ruud van Reenen on September 28, 2018, 16:01:35 »
New updates of VR Tourviewer for Gear VR, Oculus Go, Rift, Cardboard and VR Tourviewer Remote are now available:

0.5 Build 195
- Oculus Go now runs in 72Hz mode, instead of 60Hz! Smoother display!
- added 'Guest/Gaze Mode': this hides the controller and uses a gaze timer to activate buttons/hotspots (Licensed version only)
- added option to add a 'Menu hotspot' at the nadir of each panoram, this hotspots show the Tour Menu (Licensed version only)
- online tours can now be added using the menu button in the tour gallery
- improved 'Tour Menu' (triple click on background of a panorama to open it)
- renamed 'Viewed' to 'Online' and rearranged the menu items
- added Scandinavian and Polish characters
- fixed compatibility issue with Pano2VR 6.0 beta 4 polygonal hotspots
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General Discussion / Re: Most wanted features
« Last post by Fronk on August 27, 2018, 14:08:48 »
VR Tourviewer works great viewing tours created with pano2vr on the Oculus go.
It would be nice, when the tour map feature of Pano2vr could be used with VR Tourviewer.

best regards, Christoph
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