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VR Tourviewer Forum

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VR Tourviewer has been approved on Oculus App Lab !

You can find it here: https://www.oculus.com/experiences/quest/3829092873819323/

No more side loading needed: simple installation, a normal Oculus Library appearance and easy updates.
Works with Quest 1 and 2, uses the high resolution capabilities on the Quest 2.


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Support / General Discussion / Re: Wrong view scaling
« Last post by Ruud van Reenen on March 24, 2021, 11:00:15 »
I recommend using the latest version of VR Tourviewer: 1.3.415, especially when using the Quest 2.
https://www.vrtourviewer.com/download-vr-tourviewer-for-quest/

The Quest 2 wasn't available yet when 1.2.304 was created, so it hasn't been tested or optimized for it.
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Support / General Discussion / Re: Wrong view scaling
« Last post by Ruud van Reenen on March 24, 2021, 10:55:09 »
Note that for scale perception it even makes a difference whether you're standing or sitting when watching a panorama.
If you're sitting but the image is taken from a standing position, you might still feel like the room is smaller.
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Support / General Discussion / Re: Wrong view scaling
« Last post by lottelita on March 24, 2021, 10:51:56 »
Thanks for your response. I made the panos in a 3D software, set the camera height roughly my height so it's should not the problem. I'll try to adjust the IPD and see if it helps.
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Support / General Discussion / Re: Wrong view scaling
« Last post by Ruud van Reenen on March 24, 2021, 10:34:59 »
What you could try with the Quest 2 is using another IPD setting (distance between your pupils).
You can move the lenses of the Quest 2 to change the IPD setting.
When moving the lenses to the outside for a larger IPD the resulting FOV will be the largest.
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Support / General Discussion / Re: Wrong view scaling
« Last post by Ruud van Reenen on March 24, 2021, 10:29:17 »
The scale is correct, VR Tourviewer uses the physical FOV of the Quest 2. This is fixed and can't be changed in VR, changing it would cause instant nausea. This is because when turning your head 90 degrees in real life, the image has to rotate exactly 90 degrees too. If there's a difference between the physical rotation and the image rotation, nausea is easily triggered.

You can make a comparison with an equirectangular image from your tour by copying it to the Pictures folder on your Quest. Then in the bottom toolbar select Apps, then choose TV (top right) and select 'Your Media' to open your image.
You can then change the projection to 360.
I've tested this and the result is the same as in VR Tourviewer.

The perceived scale is influenced a lot by the camera height when the picture is taken. For example: if the camera is lower than your physical eye height, the world looks bigger. If the camera is higher, you feel like a giant. This is especially noticeable in interior images due to the closeness of the walls.

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Support / General Discussion / Wrong view scaling
« Last post by lottelita on March 24, 2021, 10:08:04 »
Device: Oculust Quest 2
Version number: 1.2.304

I've made an indoor tour using Pano2VR and view it in VR Tourviewer with Occulust Quest 2. But the view scaling is wrong, it's feels like I'm a tiny person and the surrounding is huge. It's the same with the demo tour as well (the interior one).
Please advice what can I do to adjust this.
Thanks in advance.
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Announcements / VR Tourviewer updates available!
« Last post by Ruud van Reenen on January 02, 2021, 08:57:03 »

VR TOURVIEWER UPDATES AVAILABLE!

Wishing everyone a Happy New Year and best wishes for 2021!

In December VR Tourviewer and VR Tourviewer Remote have been updated. Below you'll find an overview of the available versions. Thanks a lot to everyone who has provided feedback, much appreciated!

New versions:
VR Tourviewer:
Oculus Go version 1.3.415: update available in Oculus Library
Oculus Quest 1 and Quest 2 version 1.3.415: https://www.vrtourviewer.com/download-vr-tourviewer-for-quest/
Pico version 1.3.416: https://www.vrtourviewer.com/docs/install-vr-tourviewer-on-pico/
Android Cardboard version 1.3.415: Google Play
iOS Cardboard version: Planned for release in January

VR Tourviewer Remote:
Windows version 1.3.416 : Download
Mac version 1.3.416: Download
Android version 1.3.416 : Google Play
iOS version: Planned for release in January

Some of the new features:
- support for Pico VR headsets (G2 4K and Neo 2)
- ability to show an URL hotspot webpage
- ability to play 2D and 3D VR180 videos in a tour
- improved video player, fixing playback issues and better performance
- use short keywords instead of typing, using vrurl.net

For the changelog check here: https://www.vrtourviewer.com/docs/changelog/

If you encounter any issues or have any questions, please post them in the Support section of the forum.

Greetings, Ruud
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Support / General Discussion / Re: 360 video in tour won't play
« Last post by Ruud van Reenen on October 22, 2020, 13:39:43 »
Thanks, I've replied to your email and you should have received an invitation to join the Beta channel from Oculus.
If you haven't seen it yet, please check your spam folder as well.
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Support / General Discussion / Re: 360 video in tour won't play
« Last post by gcooke on October 22, 2020, 10:43:37 »
Hi Ruud, thanks very much for the quick response - I'm glad this issue makes sense, I"ll send email as below - much appreciated.

G
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