How to use the VR Tourviewer Remote?
The VR Remote Tourviewer connects to the VR Tourviewer on the Oculus Go, Gear VR, Oculus Quest, Oculus Rift and Cardboard device via WiFi and shows in real time and high resolution what the VR user is seeing.
With normal screencasting applications, a videostream of the screen has to be transmitted. Due to the high CPU/GPU intensity of this technique, this results in lag in both the VR experience and the casted result.
VR Remote Tourviewer has solved this by running an identical non-VR tour on a Windows machine, and only synchronizing the camera movement and clicks from the VR Tourviewer app on the VR device. This results in a very high quality, low latency, synchronized view of the tour on a big screen.
The free version only synchronizes the tours in the Featured section. A full version can be purchased here.
Here are the steps to make the VR Tourviewer Remote connect with the VR Tourviewer app:
- Install VR Tourviewer Remote, make sure to use the same version number for the Remote and the VR device.
- IMPORTANT: Make sure that both the ‘VR Tourviewer’ VR device and the ‘VR Tourviewer Remote’ local storage folders contain the exact same tours!
For Windows the storage folder is: C:\Program Files\VR Tourviewer Remote\VR-Tourviewer-Remote_Data\VRTourviewer
For Android connect with USB and goto ‘Phone’ > VRTourviewer
For MacOS it’s Users/YourName/VRTourviewer
- Make sure the Oculus Go or Gear VR device and the Remote device are part of the same Wi-Fi network and subnet
- Start VR Tourviewer on the VR device
- Start VR Tourviewer Remote, click on the screen or press ‘Escape’ to show the connection dialog. Click the magnifying glass to automatically find the Oculus Go or Gear VR currently running the VR Tourviewer app. Click OK when ready.
The demo version only synchronizes the tours in the Featured section. The full version can be purchased here.
- The WiFi network should not be a ‘guest’ network, for a guest network only the internet connection is shared, but devices can’t connect to each other, traffic between them is blocked.
- If the VR app is running but the Remote doesn’t find the device when clicking on the magnifying glass, you can add the IP of the Oculus Go in the settings manually. To get the local IP address of the Oculus Go, use the Oculus Go Browser to visit this page: http://net.ipcalf.com and write down the local IP. Then use that IP as VR Device IP in the Remote settings.
- Make sure a firewall isn’t blocking traffic on TCP port 12346 and allows UDP broadcasts from the VR device on the subnet.If UDP broadcasting is blocked, the Remote will not be able to find the VR device automatically and you will have to enter the IP of the VR device manually in the Remote settings.
- If you switch from a mobile 3G/4G connection to WiFi, or to another WiFi network, you may have to restart the VR Tourviewer and the VR Tourviewer Remote for the Remote to work properly.
- When switching connections, the IP of your device can/will change, make sure you use the correct local IP to connect to from the Remote.
- Leave the VR Device Port on default: 12346
- Make sure the version number of VR Tourviewer on the VR device is the same for the VR Tourviewer Remote, different versions can’t connect to each other or may show unexpected behavior. For VR Tourviewer version 1.1.244 you can use VR Tourviewer Remote 1.1.243 as well.
Note: The VR Tourviewer Remote doesn’t connect to a white label VR app. When ordering a white label app you can order a white label Remote with it, that can be used with the licensed white label VR devices.